SAVE FUCKING OFTEN.AN HOUR AND A HALF OF RETOPO WORK
THAT IS DUE FUCKING TOMORROW JUST CRASHED AS I WAS SAVING AND I CANT
OPEN IT.SAVE. OFTEN.
THIS MESSAGE BROUGHT TO YOU BY
ALL OF MY HATE
story, bro.An hour and a half is a pittance compared to what I
myself, and others have lost. It's always awesome.Perhaps the
coolest part of this story is that it was retopo and now you have to
redo that boring crap. I've been there.
lost a years worth of work with an accidental reformat. I think it was
the one time I wasn't angry because if I let that get to me, I would
have killed someone. Anyway all I can do is move ahead. Choo choo.
have 3dsmax save up to 99 autobacks every.. I think 2 and a half
minutes. That plus my ctrl+s-an I have burnt into my head, I wont ever
have to lose any more work again.
>Not saving every 10 minutesYou learn to
do this with software like Photoshop that lack many undo, but have the
revert to last save function.
>>65491Ctrl + Alt + z
for Undo History in Photoshop.It's the equivalent of multi-undo.
>>65487Old work always
looks like ass compared to what you can do now, anyway..
screws up>even undo cant bring your
is so ingrained into my skull that I have a habit of pressing it
instead of Alt+W. So I save every 2-3 minutes anyway.
like you grew up and made more money boi!
is why I like programming. It saves every time you compile.
>>65475If you'r saved file isn't
0kb / 1kb or so, you should try making new scene, and importing content
fro m old file - saved my ass several times, even if not all
objects/modifiers were in place.
>>65475pffffft.... hour and a
half..... Once 3Ds Max saw fit to delete its own scenes folder due to a
bug, four years of unbacked scenes and models down the fucking drain. I
actually quit modeling for a year because of that shit.
>>65786Who doesn't back
4 years worth of stuff?
>>65790>Who doesn't back 4 years worth of stuff?me...
weren't you paying attention?
on your aspergers diagnosis!