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  • Kimmo Alm aka "Sysop" from AnT has been spamming us for YEARS now, and has recently stepped it up. This shit has got to fucking stop.
    As promised, here are all of the e-mails he has sent me over the years (and my responses).
    ↑ UPDATED March 16th! ↑
    One of Kimmo's ex-moderators posted hundreds of PMs. They are absolutely hilarious/terrifying.

    File : 1269326655.jpg-(1.11 MB, 1500x1125, zeldapalacentance.jpg)
    1.11 MB ZELDA PROJECT, HOP ONBOARD AND GET LAID BY HOT CHICKS Anonymous 03/23/10(Tue)02:44 No.63816  
    I recalled a thread some time ago proposing /3/ band together to produce a series of fake Zelda screenshots for an upcoming next-gen (post-wii) Zelda game which would be "leaked" to a video game site. There would be huge trolling potential, and a great excuse to simply model cool Zelda shit.

    Anyway, today I whipped out sketchup and fleshed out a palace scene. It's obviously far from done but you get the idea (so far I only have part of the structure complete, textures are in progress etc). Anyway, when I am done I will share the models with /3/. I hope other /3/tards will help out and create Zelda scenes. We just need a rubric to follow to get this to work:

    -Aim for realism and a dark gritty atmosphere. Non-cartoonish
    -The same Link model MUST be used by everyone
    -Global Illumination MUST be used (real-time GI is already a staple of next gen game engines such as Unreal 4 and Cryengine 3).
    -The same GUI must be used... a clever anon has to come up with a GUI featuring hearts, items, etc to paste over the screen.

    Zelda nerds verywhere will cream their pants, and nintendo will be very pissed, especially when their next Zelda game looks shittier than out renders.

    GOGOGO
    >> Anonymous 03/23/10(Tue)02:46 No.63817
    Fuck year let do dis

    Remember to keep objects mid-poly to be believable... in order to get people to believe our screenshots are not prerendered
    >> Anonymous 03/23/10(Tue)02:49 No.63819
    We should also use the same monster models... such as Octoroks or Goombas or whatever
    >> Anonymous 03/23/10(Tue)03:20 No.63826
    bampzzz
    >> Anonymous 03/23/10(Tue)03:21 No.63827
    hahahaha do it maggots
    >> Anonymous 03/23/10(Tue)03:26 No.63829
    the concept has a lot of potential.
    >> Anonymous 03/23/10(Tue)03:27 No.63830
    You can "flesh out" textures and "box out" geometry...
    >> Anonymous 03/23/10(Tue)03:28 No.63831
    get a shot of link taking a slice at something, and have it from a 3/4 angle looking like its an ingame cam.
    >> b3ars 03/23/10(Tue)03:30 No.63832
    I don't like chicks but I can make an exception for Zelda :B LETS DO IT
    >>63817
    how about we find out what specs the Wii CAN handle and stick to that poly range? :3
    also if I remember.. it has bump maps, but probably not normal maps
    self illumination maps
    hair simulation seems to work in Galaxy

    also nothing will be HD xP
    >> Anonymous 03/23/10(Tue)03:31 No.63833
    Sage for not your personal army. Bump for providing people with a challenge.
    >> Anonymous 03/23/10(Tue)03:54 No.63836
    >>63832
    but our current generation of consoles: 360, PS3, Wii, are way passed their prime. A new Zelda for wii is coming out this year, but It would be a waste of time to produce fake screenshots for that

    ...however... producing face screenshots for a Zelda game in early production targeted at the NEXT generation of consoles which can support Real Time GI and HD... now that would make Zelda fans jizz their pants
    >> Arcanis Lupus !RzNJRjVugw 03/23/10(Tue)04:03 No.63837
         File1269331409.jpg-(101 KB, 1024x768, TEMPLE OF TIME.jpg)
    101 KB
    bumping with old work
    >> Anonymous 03/23/10(Tue)06:26 No.63856
    you say that like 4chan is some kind of secret underground site or something.
    >> Anonymous 03/23/10(Tue)08:21 No.63874
    >>63813
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